History
- 2019-2021: Observing certain similarity between the orientation distribution function used to determine the direction of fibers and the extraction of prominant spikes among intensity distribution of an image, Xavier asked himself whether he could apply the same idea to identify the most plausible direction of a fiber of interest along its tracking, in order to improve the reconstructed streamlines. In his Mestrado's thesis he investigated his conjecture by comparing the extracted directions with the expected neuroanatomical directions. His projest is supported by CNPq financial support (Grant 132790/2019-0).
- 2018-: Because of the interest in biomedical engineering, Felippe Trigueiro Angelo joined to our research group aiming at integrating the feature of a customized neuroanatomy atlas into VMTK-Neuro for the purpose of neuroanatomy teaching. In his Mestrado's thesis he developed an interactive atlas of gross neuroanatomy per individual. Instead of segmenting a human bran into neuroanatomical gross structures, he proposed to consider that MNI152 average brain is fully aligned with the Talairach atlas. This reduced the segmentation problem to a deformable registration problem of the anatomical T1-weighted MR scan and the standard MNI 152 average brain, such that each deformed brain may be individually labeled by the Talairch atlas. His projest was supported by CAPES.
- 2017-: Because of his interest in mobile communication, Voltoline proposed to investigate a way to make VMTK-Neuro accessible from mobile devices in his Doutorado's dissertation. The aimed application for this mobile VMTK-Neuro is collaborative neurosurgery planning. Under co-supervision of Prof. Dr. Enrico Ghizoni, Voltoline also concluded a GPU-based tractography from the DTI map he estimated in his Mestrado's thesis which is useful for nerusurgical planning. He receives CNPq financial support (Grant 141068/2017-5).
- 2016-: After a period of hesitation and frustrating attempts to "teach a machine" a procedure to reconstruct cerebral fiber tracts, Benites decided to join the Voltoline's project. He developed in his Mestrado's thesis an interface that coupled through a CPU the human coginition and the number crunching power of a GPU for more reliable expert-guided reconstruction. He aimed at providing better analysis of cerebral connections, and hence safer neurosurgical planning. His projest was supported by CAPES.
- 2016-: The results of Rubianes's Mestrado work called attention of the NIRS research team headed by Prof. Mesquita. They conjectured that the neuronavigation procedure developed by Rubianes is promising for improving the accuracy of diffuse optical measurements, because of its ability in providing relative location of invisible target tissue with respect to the visible scalp. Rubianes decided to deepen his knowledge about NIRS and to apply what he learned in his Mestrado's thesis to this new challenge in his Doutorado research.
He receives CNPq financial support (Grant 142018/2017-1).
- 2014-2018: Attracting by the power and the mystery of 3D image processing, Loos begins his Doutorado's dissertation aiming at developing a tool that detects subtle lesions of focal cortical dysplasia automatically. The co-supervision of Prof. Dr. Clarissa L. Yasuda is crucial in providing medical data and the state-of-the-art of medical knowledge about this kind of abnormalities. Meanwhile, we have a very encouraging feedback from the neurosurgeon Prof. Dr. Enrico Ghizoni. He thinks that the curvilinear reformatting tool developed by Loos during his Mestrado's thesis could be very helpful in neurosurgery planning. This is because of its potential in revealing the spatial relationship of the vascular and the cortical brain structures. We decide to shift the focus of the work to the visualization of cortical structures for both diagnosis and pre-operative planning. Together with Rubianes they upgraded VMTK-Neuro to VMTK-Neuro v3.2. The work was supported by CNPq (Grant 165777/2014).
- 2014-2017: In addition to clinical anamnesis and 3D neuroimaging studies, the recording of cerebral activities along the scalp may play an important role in the localization of the epileptogenic focus. This is because that the epilepsy causes abnormalities in cerebral signals and both the optodes and the eletrodes can capture them in millisecond-range temporal resolution. Rubianes investigated in the context of his Mestrado's thesis a method for accurate placement of cerebral activity sensors on the suspicious areas of an patient's scalp.
The work receives CAPES financial support.
- 2017: At the iniciative of Loos, the VMTKBeta received an improved curvilinear reformatting and a new site. It was VMTK-Neuro-3.1.
- 2014-2016: Successful co-registration of anatomical and functional volumes motivates us to pursue another challenging goal: to integrate the neural tracts in our interactive visualization environment. According to our medical colleagues of FCM/Unicamp, it could be very useful in neurosurgical planning. Voltoline accepts to face the challenge and researches into the multimodal visualization of DWI (diffusion-weighted imaging) and RMI (resonance magnetic imaging) modalities in the context of his Mestrado's thesis. The work receives CNPq financial support (Grant 153389/2014-1).
- 2015: Loos, Voltoline and Rubianes questioned the extensility of the current version of VMTK. Not only because that some issues raised by the medical staff are not easily implemented with wxWidgets, but also due to the concept of its code architecture. They decided to face a challenge before continuing their own works: to reimplement a cross-platform VMTK with use of Qt and the well-established project patterns. VMTKBeta (VMTK-Neuro-3.0) is born after six-month intense work.
- 2013: Wu, together with Dr. Yasuda, prepared a
lecture about the practical results
obtained so far.
- 2012-2015: As a lecturer of Mauá Institute of Technology
Prof. Scalco identified in his Engineering students difficulties for grasping abstract scientific concepts.
This motivates him to develop in the context of his Mestrado's thesis a playful learning environment for Physics class in which an inexpensive game controller Wii remote is applied for tangible interactions.
- 2011-2014: Our research on interactive visualization
leads us to the idea of applying the boundary representation to
bridge the gestalt perception (entirety) and digital
representation
(pixel or voxelwise). In his Mestrado's thesis, Loos investigates an implementation for the brep model
that is useful for interactive visualization of 3D medical images. He gets CNPq grants (135100/2011-9 and 144174/2012-0).
- 2011-: In most cases, 3D image registration is
required as pre-processing for multimodal visualiztion. Valente
studies and implements in the context of
his Mestrado's thesis the Maximilization
of Mutual Information technique for multimodal medical image
registration. His work is supported
by CNPq (135199/2011-5).
To avoid convergence to an incorrect local maximum, we further propose
an interactive tool to segment valid samples and to use the obtained subsets
for pre-aligning the volumes before
registration. We used the Vanderbilt Database of the Retrospective Image Registration Evaluation Project to evaluate our proposed rigid registration technique.
- 2010-: In his
Doutorado's thesis Watanabe investigated solutions
for problems related with multimodal visualizaiton of
3D neuro-images. The equipments necessary for conducting
the project were acquired with Fapesp funds (2011/02351-0). He integrated the co-registration
programs developed by Valente and the interaction tools designed
by Elias, as shows this video presented in the First BRAINN Congress.
- 2010-2012: The experiences adquired in the implementation
of a new version of VMTK motivated Vidalón to improve the transfer
functions for RMI neuro-images in his Mestrado's thesis. His work is supported
by CAPES.
Strong demand on multiplanar reformatting in arbitrary angulation
motivates us to further develop an interactive tool (VMTK-Neuro-2.1) that performs such
reformatting.
- 2009-2010: At the beginning of 2009 it is
started the development of a specific application for the
interaction framework proposed by Batagelo: curvilinear
reformatting. The prototype is named VMTK.
Not the way that the interaction
data is organized
but also the way that large volume data is packed as texture data
should be studied, as reported here (VMTK-Neuro-1.0). A novel
cropping algorithm has been designed. Watanabe and Vidalón
implemented a new version of VMTK (VMTK-Neuro-2.0) centered
in this algorithm.
- 2008-2009: During his Pós-doutorado, Batagelo
investigated a way to narrow the gulf between the images generated
from direct rendering on GPU and the underlying volume data, also
available on GPU. His objective is to provide an
application-independent framework for direct manipulations with
volume data. This research received financial support from Fapesp under Grant
Agreement Number 2008/51041-0.
- 2003-2007: In his
Doutorado's thesis Batagelo focused his
attention on the performance of the interaction commands devised
for MTK. He explored the hardware capabilities of different GPUs
and proposed a software interaction architecture.
CNPq provided
the scholarship assistance to Batagelo (141685/2002-6) and the equipments used
during his research were purchased with Fapesp grant funds
(2003/13090-6).
- 2004: Tost integrated the new functionalities
of MTK in the CoMo developed by Gonzaga for his
Doutorado's thesis. Gonzaga
extends conceptually the architecture of MTK, which is a
toolkit for mono-user graphics interface, to a toolkit
that can support collaborative interactions. The netMTK
was born. Gonzaga's research was supported financially by
CAPES.
- 2002-2003: Abrantes and Tost extended the
functionalities of 3D cursor in the context of a
undergraduate
project. They implemented 3D picking and snapping facilities for
the 3D cursor controlled by both the 2D (mouse) and the 3D input devices
(Spaceball 3003).
Besides, they reorganized the source of MTK, documented
all available functions and designed this Web site. They received scholarship
assistance from Fapesp under Grant
Agreement Number 02/01161-3 (Abrantes) and 02/01162-0 (Tost).
- 2000-2002: Mesquita developed in his
undergraduate
project the concept of 3D cursor for specifying a 3D
point with use of a mouse. Differently from the approach
adopted by Velásquez, that estimates the 3D position of a 2D cursor
on the screen on the basis of its displacement relative to the
projection of coordinate system axes, Mesquita considered that,
instead of 2D, there is a 3D cursor whose movements in the 3D "world"are
constrained either on xy- or on xz-planes. To visually feedback its
positions, its image is rendered at each interaction. For handling
input events, some windowing system routines are added in MTK to extend
it for supporting 3D cursor. He named the extended version of MTK
as MTKx. For this work he received scholarship assistance from
Fapesp under Grant
Agreement Number 00/09619-3
Aiming at improving the rendering time, Batagelo proposed in his
Mestrado's thesis a 3D regular
grid for efficiently handling occluded objects in a dynamic scene.
He received a sholarship sponsored by
CAPES.
- 1999-2002: Aiming at integrating 3D interactive
functionalities in e-learning systems, Fisch developed in his
Mestrado's thesis an architecture
that integrates graphics and networking communication facilities.
Some interaction concepts of MTK have been applied in his
project. This project counted with the participation of Bostjan
Kolar, a slovenian undergraduate student
who spent his summer holidays at Unicamp in the context of the
international
exchange program of International
Association for the Exchange of Students for Technical Experience
(IAESTE).
- 1995-1999: On top of Mesa3D,
a 3D graphics library with an API which is very similar to
that of OpenGL, Navarro and Malheiros have designed an
object-oriented toolkit named
MTK for
providing both visualization and manipulation facilities.
Two principles have guided our design: reuse of the
existing software programs (Graphics Gems and STL)
and reuse of the design patterns. Effectively, we
did our first experiment in separating the interaction
control flow and the application-dependent manipulation
by including in MTK two classes of objects: draggers and
constraints.
In parallel, Gonzaga started his
Doutorado's thesis
aiming at developing a synchronous collaborative interactive
geometric modeler with use of MTK. Navarro and Gonzaga
received sholarship sponsored by
CNPq.
- 1993-1994: We developed on top of X
system a toolkit for
visualizing and interacting with the 3D wireframe objects on the
canvas area of the Sun XView. The interaction is restricted
to the 2D picking and,
on the basis of the region partition principle presented by Nielson
and Olsen, Velásquez have implemented a triad mouse for
specifying a 3D point
with use of a 2D mouse in her Mestrado's thesis.
The programs are written in C language. Simultaneously, Bernardes
investigated in his Mestrado's thesis the applicability of
artificial intelligence techniques in modeling some vague geometric
concepts, more specifically the fairness concept, in order to
make the computer-human interface closer
to the user's "world". Fapesp sponsored
his scholarship under Grant
Agreement Number 94/1650-6.
The equipments necessary for conducting
the project were acquired with Fapesp funds (96/00962-0).
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