Arbitrary Angulation in VMTK
[Short Description]
[Video]
[Documentation]
[Publications]
[Download]
[Developers]
[Acknowledgments]
In the prototype we include two
simple, but useful, functionalities: multiplanar reformation in
arbitrary angulation and load a directory containing different series. An interesting interaction feature in multiplanar reformation is that a user
can modify the direction of the cutting planes's normal vector by simply rotating it either from 2D views or from the 3D view. From our experiments, more accurate control is achieved from 2D views.
A Video
The Microsoft MPEG-4.4.1 codec (Windows|Linux) should be installed to see the videos.
 |
This video shows
how a multiplanar reformation is performed.
MP4 (10 MB) |
Documentation
The prototype is implemented in C++ with a volume ray-casting
fragment shader written in GLSL. The wxWidgets GUI library was used for implementing
the interface and the open source Grassroots DiCoM library for reading and parsing
Dicom medical files. We also used wxFormBuilder
for designing our GUI for wxWidgets. The documentation of the source code of this tool was generated by doxygen. Its
complete online version is accessible from here.
Publications
Download
To run the executable file you should be attentive
to the system requirements (programmable GPU with >=1GB graphics memory and supports OpenGL-GLSL > 3.0),
download one of the following files and uncompress it in a directory:
Data sets: patient1.zip, patient2.zip, patient3.zip (Philips-Achieva
3T), patient_elscint.zip (GE-Elscint)
If you have some suggestions, please let us know by sending an e-mail to ting at dca dot fee dot unicamp dot br.
Developers
- José Elias Yauri Vidalón
- Lionis de Souza Watanabe
- Wu Shin - Ting
Acknowledgements
This project received financial
supports from Fapesp and CAPES.