#VRML V2.0 utf8 #
#ex-intr-example.wrl # Example : Defining and rendering a cone # this example is just to show some of the # different comands we can have in a VRML program #First defines an observer in (0,0,6) looking at (0,0,1) WorldInfo{ info ["Introductory example - VRML Tutorial, May 1997"] title "Tutorial : VRML 2.0 by Examples" } Viewpoint { position 0 0 6 orientation 0 0 1 0 } # Cone is defined without color and located at (0,0,0) # as a Shape node Shape{ geometry Cone{} } #