#VRML V2.0 utf8 # #
#[return] #

# ex-imagetexture.wrl  
#  Example of ImageTexture node: a cube is drawn and a texture is defined
#   in an Apperance node. This causes the texture to be mapped on to the 
#   cube surfaces
#  You have to pick the cube in order to see the texture

PointLight {
     ambientIntensity 1
     location 0 0 12
            }

Viewpoint {
   position 0 0 12
           }

Transform{
  rotation 1 1 1 -.7
  children [
Shape {
   geometry Box { size 3 3 3 }
   appearance Appearance {
       material Material  { }
       texture ImageTexture {
         url "https://www.dca.fee.unicamp.br/~leopini/tut-vrml/examples/dca1.gif"
                            }
                          }
       }
            ]
           }
#