#VRML V2.0 utf8 #
##ex-lod.wrl #sept. 9, 97 # example of LOD node (see VRML 2.0 ISO/IEC DIS 14772-1, Apr. 4th, 97) # with the mouse you get away of the image (you will get the # impression it will diminish. Then you will see a cube (next LOD). # If you get further away the image will vanish (3rd LOD). # If now you get near the viewer the opposite process will occur LOD{ range [ 10,50 ] level [ LOD { level [ Shape { geometry Sphere { } } DEF LoRes Shape { geometry Box { } } ] } USE LoRes Shape { } # display nothing ] } #