b | VMATH_NAMESPACE::Vector3< T > | |
crossProduct(const Vector3< T > &rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
crossProduct(Vector3< T > v1, Vector3< T > v2) (defined in VMATH_NAMESPACE::Vector3< T >) | VMATH_NAMESPACE::Vector3< T > | inlinestatic |
distance(const Vector3< T > v) const (defined in VMATH_NAMESPACE::Vector3< T >) | VMATH_NAMESPACE::Vector3< T > | inline |
distance(Vector3< T > v1, Vector3< T > v2) (defined in VMATH_NAMESPACE::Vector3< T >) | VMATH_NAMESPACE::Vector3< T > | inlinestatic |
dotProduct(const Vector3< T > &rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
g | VMATH_NAMESPACE::Vector3< T > | |
length() const | VMATH_NAMESPACE::Vector3< T > | inline |
lengthSq() const | VMATH_NAMESPACE::Vector3< T > | inline |
lerp(T fact, const Vector3< T > &r) const | VMATH_NAMESPACE::Vector3< T > | inline |
mean(const Vector3< T > v1, const Vector3< T > v2) const (defined in VMATH_NAMESPACE::Vector3< T >) | VMATH_NAMESPACE::Vector3< T > | inline |
mean(const Vector3< T > v1, const Vector3< T > v2, const Vector3< T > v3) const (defined in VMATH_NAMESPACE::Vector3< T >) | VMATH_NAMESPACE::Vector3< T > | inline |
normalize() | VMATH_NAMESPACE::Vector3< T > | inline |
operator const T *() const | VMATH_NAMESPACE::Vector3< T > | inline |
operator T*() | VMATH_NAMESPACE::Vector3< T > | inline |
operator!=(const Vector3< T > &rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
operator*(const Vector3< T > &rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
operator*(T rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
operator*=(const Vector3< T > &rhs) | VMATH_NAMESPACE::Vector3< T > | inline |
operator*=(T rhs) | VMATH_NAMESPACE::Vector3< T > | inline |
operator+(const Vector3< T > &rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
operator+(T rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
operator+=(const Vector3< T > &rhs) | VMATH_NAMESPACE::Vector3< T > | inline |
operator+=(T rhs) | VMATH_NAMESPACE::Vector3< T > | inline |
operator-(const Vector3< T > &rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
operator-(T rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
operator-() const | VMATH_NAMESPACE::Vector3< T > | inline |
operator-=(const Vector3< T > &rhs) | VMATH_NAMESPACE::Vector3< T > | inline |
operator-=(T rhs) | VMATH_NAMESPACE::Vector3< T > | inline |
operator/(const Vector3< T > &rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
operator/(T rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
operator/=(const Vector3< T > &rhs) | VMATH_NAMESPACE::Vector3< T > | inline |
operator/=(T rhs) | VMATH_NAMESPACE::Vector3< T > | inline |
operator<<(std::ostream &lhs, const Vector3< T > rhs) | VMATH_NAMESPACE::Vector3< T > | friend |
operator=(const Vector3< T > &rhs) | VMATH_NAMESPACE::Vector3< T > | inline |
operator=(const Vector3< FromT > &rhs) | VMATH_NAMESPACE::Vector3< T > | inline |
operator==(const Vector3< T > &rhs) const | VMATH_NAMESPACE::Vector3< T > | inline |
operator[](int n) | VMATH_NAMESPACE::Vector3< T > | inline |
operator[](int n) const | VMATH_NAMESPACE::Vector3< T > | inline |
print() | VMATH_NAMESPACE::Vector3< T > | inline |
r | VMATH_NAMESPACE::Vector3< T > | |
rotate(T ax, T ay, T az) | VMATH_NAMESPACE::Vector3< T > | inline |
s | VMATH_NAMESPACE::Vector3< T > | |
t | VMATH_NAMESPACE::Vector3< T > | |
toString() const | VMATH_NAMESPACE::Vector3< T > | inline |
u | VMATH_NAMESPACE::Vector3< T > | |
Vector3() | VMATH_NAMESPACE::Vector3< T > | inline |
Vector3(T nx, T ny, T nz) | VMATH_NAMESPACE::Vector3< T > | inline |
Vector3(const Vector2< T > &v, T nz) (defined in VMATH_NAMESPACE::Vector3< T >) | VMATH_NAMESPACE::Vector3< T > | inline |
Vector3(const Vector3< T > &src) | VMATH_NAMESPACE::Vector3< T > | inline |
Vector3(const T v[3]) | VMATH_NAMESPACE::Vector3< T > | inline |
Vector3(const Vector3< FromT > &src) | VMATH_NAMESPACE::Vector3< T > | inline |
vectorNormal(const Vector3< T > v) const (defined in VMATH_NAMESPACE::Vector3< T >) | VMATH_NAMESPACE::Vector3< T > | inline |
vectorNormal(Vector3< T > v1, Vector3< T > v2) (defined in VMATH_NAMESPACE::Vector3< T >) | VMATH_NAMESPACE::Vector3< T > | inlinestatic |
vectorNormalFromThreePoints(const Vector3< T > v1, const Vector3< T > v2, const Vector3< T > v3) const (defined in VMATH_NAMESPACE::Vector3< T >) | VMATH_NAMESPACE::Vector3< T > | inline |
x | VMATH_NAMESPACE::Vector3< T > | |
y | VMATH_NAMESPACE::Vector3< T > | |
z | VMATH_NAMESPACE::Vector3< T > | |