Here is a list of all documented files with brief descriptions:
[detail level 12]
▼ include | |
equalize.h | |
importDicom.h | |
shaders.h | |
transferFunction.h | |
vmath.h | |
vmtkFrameBufferObject.h | |
vmtkRender3D.h | |
▼ shaders | |
castregister_with_planar_clipping.frag | |
position_is_color.frag | The color interpolated from the vertices colors is attributed to the pixel |
position_is_color.vert | The color of the vertex is computed on the basis of its coordinates |
raytrace.vert | The normal vector, the texture coordinates of the vertex, and the modelview matrix are passed to raytrace.fs |
▼ src | |
equalize.cpp | |
importDicom.cpp | |
main_glsl_dvr.cpp | |
shaders.cpp | |
transferFunction.cpp | |
vmath.cpp | |
vmtkFrameBufferObject.cpp | |
vmtkRender3D.cpp | |